Angebote zu "Methoden" (965 Treffer)

Samsung Galaxy J6+ J615FD 3GB/32GB Dual Sim ohn...
182,99 € *
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Schärfer, klarer, mehr Spaß Spaß beginnt, wenn Sie das Leben in neuen Farben sehen. Das Galaxy J6 + verfügt über das beste True HD + Infinity-Display mit 15,26 cm (6,0 ´´). Sein 18,5: 9-Bildschirmverhältnis, unübertroffene Farbwiedergabe und tiefe Kontraste sorgen für ein Kinoerlebnis. Reflektiert deine lustige Seite Ein neues Fluid Body Design und ein atemberaubendes Glas-Finish machen das Galaxy J6 + zu einem echten Hingucker. Mit den neuen, kräftigen Farben werden Sie nie Spaß haben. Gespräche machten jetzt mehr Spaß Hier ist eine neue Art zu sagen, was Sie wollen. Kreiere deinen eigenen coolen Avatar mit Emotify auf Galaxy J6 + und mache deine Unterhaltungen unendlich spaßig! Erfassen Sie Ihre lustigen Momente Mit der leistungsstarken Doppel-Rückfahrkamera des Galaxy J6 + können Sie perfekte Porträts aufnehmen. Fügen Sie benutzerdefinierte Effekte hinzu, um jedes Porträt zu einem lustigen Moment zu machen. Schalte Spaß mit einer Berührung frei Entdecken Sie eine coole neue Methode, um Ihr Telefon zu entsperren. Der Ein- / Ausschalter dient gleichzeitig als Fingerabdrucksensor, um das Telefon schnell und bequem zu entsperren. Spaß, auf der Überholspur Mit dem Galaxy J6 + gibt es nie einen langweiligen Moment. Mit dem neuen Android Oreo, super-leistungsfähigem Snapdragon Prozessor, 3GB RAM und 32GB Speicher, grenzenloses Potential und viel Spaß durch alles. Der Spaß hört nie auf Installieren Sie Anwendungen direkt oder verschieben Sie Inhalte auf die Speicherkarte. Mit 32 GB internem Speicher und einer Speicherkarten-Unterstützung von bis zu 512 GB wird Ihnen nie mehr der Speicher ausgehen.

Anbieter: eGlobal Central G...
Stand: 27.06.2019
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Google Analytics und Co: Methoden der Webanalys...
1,79 € *
zzgl. 3,99 € Versand
Anbieter: reBuy.de
Stand: 22.08.2019
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Google Analytics und Co: Methoden der Webanalys...
0,15 € *
zzgl. 3,99 € Versand
Anbieter: trade-a-game
Stand: 20.08.2019
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Verrückt nach Karten
34,00 € *
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´´Ich begann wohlweislich mit einer Karte und machte die Geschichte passend.´´ J.R.R. Tolkien Karten sind mitreißend, voller Wunder und Magie. Sie versprechen Abenteuer und Spannung wie eine gute Geschichte. Deshalb sind sie auch bei Schriftstellern sehr beliebt. Robert Louis Stevenson erfand eine Karte, um ein Kind zum Träumen zu bringen und dadurch entstand die Idee für ´Die Schatzinsel´. Auch in Tolkiens Werken lassen die liebevoll gezeichneten Karten seine fiktive Welt lebendiger werden. Mercators Weltprojektionen faszinieren J.K. Rowling oder Robert Macfarlane genauso wie Google Maps, das Liniennetz der U-Bahn und die Monster auf alten Himmelsgloben. Stets verraten uns die Karten ganz persönliche Erlebnisse und Erinnerungen großer Klassiker und moderner Autoren. Dieser fantastische Atlas nimmt Sie mit auf eine turbulente Reise.

Anbieter: buecher.de
Stand: 21.08.2019
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Google Adwords: Learn The Most Effective Market...
9,95 € *
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It can be confusing for beginners to grasp the difference between Google Adwords and Google Adsense. They are in fact two separate programs, although they work in tandem with each other to deliver results for all parties involved. Google Adwords is the program that allows advertisers to advertise their website by the use of ads. Those advertisements most often show up on Google´s search results page usually on the right hand column. They can also be displayed on Google´s partner sites like other search engines or on publisher/webmaster´s websites. Get all the info you need here. 1. Language: English. Narrator: Benjamin Myers. Audio sample: http://samples.audible.de/bk/acx0/028746/bk_acx0_028746_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 26.06.2019
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Gamify Your Classroom
33,95 € *
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This book is a field guide on how to implement game-based learning and ´´gamification´´ techniques to the everyday teaching. It is a survey of best practices aggregated from interviews with experts in the field, including: James Paul Gee (Author, What Video Games Have to Teach Us about Learning and Literacy ); Henry Jenkins (Provost Professor at University of Southern California); Katie Salen (Founder, Institute of Play); Bernie DeKoven (Author, A Playful Path ); Richard Bartle (Bartle´s Player Type Theory); Kurt Squire (Games + Learning + Society Center); Jessica Millstone (Joan Ganz Cooney Center), Dan White (Filament Games); Erin Hoffman (GlassLab Games); Jesse Schell (Schell Games/Professor at Carnegie Mellon); Tracy Fullerton (University of Southern California Game Innovation Lab); Alan Gershenfeld (E-Line Media); Noah Falstein (Chief Game Designer, Google); Valerie Shute (Professor at Florida State University); Lee Sheldon (Author, The Multiplayer Classroom ); Robert J. Torres (Bill & Melinda Gates Foundation), Asi Burak (President, Games for Change); Toby Rowland (MangaHigh); Jocelyn Leavitt (Hopscotch); Krishna Vedati (Tynker); and researchers at BrainPOP and designers from Electric Funstuff (Mission U.S. games). Each chapter concludes with practical lesson plan ideas, games to play (both digital and tabletop), and links to research further. Much of the book draws on the author´s experiences implementing games with his middle school students. Regardless of your teaching discipline or grade level, whether you are a pre-service teacher or veteran educator, this book will engage and reinvigorate the way you teach and how your students learn!

Anbieter: buecher.de
Stand: 20.08.2019
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Google Classroom: Best Google Classroom Guide f...
9,95 € *
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Start your digital classroom journey today! One of the best systems that you are able to use in your classroom, whether you are looking to use it to enhance your in-person classroom or to replace it completely, is Google Classroom. Google Classroom is a blended learning platform that can be used in schools. The aim of this platform is to simply creating, distributing, and even grading assignments in a paperless way. This was a platform that was introduced as part of the Google Apps for Education when it was publicly released in August of 2014. The aim of Google Classroom is to help teachers and students to interact in a new way so that both are able to make the learning experience much more enjoyable. The teacher will be able to create assignments, send out announcements, and post other useful information for the students to look over. They can also watch for group discussions, answer questions, and more to make this a more effective method of teaching without taking up too much time in the classroom. There are many different parts that students and teachers alike are going to enjoy when it comes to the Google Classroom. You will be able to utilize the Spreadsheets, Calendar to keep track of all the assignments, Gmail, Forms, and so much more. As the teacher, you will be able to choose which features of the Google Classroom you would like to work with to enhance what you are teaching inside of your classroom. Some of the things that we will discuss in this guidebook include What is Google Classroom? How to manage your own Google Classroom How to use Google Classroom as a teacher and as a student FAQS about Google Classroom Other ways Google Classroom can help teachers and students in the classroom 1. Language: English. Narrator: Alex Freeman. Audio sample: http://samples.audible.de/bk/acx0/088558/bk_acx0_088558_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 26.06.2019
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Research Methods in Human Computer Interaction
59,99 € *
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Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher´s toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook) Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers

Anbieter: buecher.de
Stand: 20.08.2019
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SEO White Book: The Organic Guide to Google Sea...
9,95 € *
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The organic guide to Google SEO Learn the proven organic search engine optimization methods and techniques The SEO industry and the rules for ranking on Google have completely changed in the past couple of years. It´s changed due to a new set of rules that have emerged in the wake of Google´s World Wide Web war that it waged in the silent digital abyss of cyberspace. This war that Google waged was against spammers and other websites that were bending and breaking the SEO rules to bully their ways to the top of search engine results pages (SERPs). In waging this war, Google dropped some atomic bombs in the form of changes to its algorithms (search formulas) that have completely transformed many of the strategies and techniques for ranking a website today. Gone are the easy days of instituting link schemes, keyword stuffing, and content cloaking, just to name a few of the ill-used techniques that led to this war. Today, the name of the game is relevancy. If Google doesn´t think you´re relevant, then not matter what techniques you use for search engine optimization from whatever SEO book you find them in, they won´t work. Why should you care about all this? Now that the digital dust has settled, it´s important for you to understand the new set of rules for ranking websites that now dominate the Web. Without the very important information contained in this SEO book, ranking today for any competitive keywords will be incredibly difficult. If you are going to make lasting changes on Google´s SERPs, then you have to have the knowledge and know-how of what works today and what doesn´t. 1. Language: English. Narrator: Smokey Rivers. Audio sample: http://samples.audible.de/bk/acx0/017103/bk_acx0_017103_sample.mp3. Digital audiobook in aax.

Anbieter: Audible
Stand: 26.06.2019
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